PENERAPAN APLIKASI MOBILE LEARNING WORDWALL BERBASIS GAME EDUKASI UNTUK MENINGKATKAN HASIL BELAJAR IPAS KELAS IV UPTD SDN 191 BARRU KABUPATEN BARRU
Kata Kunci:
Hasil Belajar Ipas, Aplikasi Mobile LearningAbstrak
This study aims to describe the implementation of a mobile learning wordwall application based on educational games to improve the learning outcomes of class IV science students of UPTD SDN 191 Barru, totaling 27 students. This study was motivated by the score of student learning outcomes being classified as low criteria (score 0-69) seen from the absence of students who completed the KKM score of 70. This study used Classroom Action Research (CAR). Data collection methods were test, observation, and interview methods. The results of the study in the first cycle with an average score of student learning outcomes of 64.89 and student absorption of 64.80%. In the second cycle, the average student learning outcomes were 85.57 and student absorption of 85.57%. The increase in the average percentage of student activities increased by 31.86%. It can be seen that there is an increase in science learning outcomes with the mobile learning wordwall application based on educational games.
Penelitian ini bertujuan untuk mendeskripsikan penerapan aplikasi mobile learning wordwall berbasis game edukasi untuk meningkatkan hasil belajar ipas kelas IV UPTD SDN 191 Barru yang berjumlah 27 orang. Penelitian ini dilatarbelakangi oleh skor hasil belajar siswa tergolong dalam kriteria rendah (skor 0-69) dilihat dari tidak adanya siswa yang tuntas nilai KKM 70. Penelitian ini menggunakan penelitian Tindakan Kelas (PTK). Metode pengumpulan data adalah metode tes, obsevasi, dan wawancara. Hasil penelitian pada siklus pertama dengan skor rata-rata hasil belajar siswa 64,89 dan daya serap siswa 64,80%. Pada siklus dua rata-rata hasil belajar siswa 85,57 dan daya serap siswa 85,57%. Adapun peningkatan rata-rata presentase aktivitas-aktivitas siswa mengalami peningkatan sebesar 31,86%. Dapat dilihat bahwa terdapat peningkatan hasil belajar ipas dengan aplikasi mobile learning wordwall berbasisi game edukasi.